dungeon23 week 25 - further in the sewers
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After the initial spark of interest in starting a big sewer dungeon, I flagged a bit this week, if I'm honest. Points of interest in retrospect:
- the control room that's been turned into a tiny shrine to a petty god, but in that specific context they're significant, so you'd best pay your respects, and ignorance of the rites is no excuse;
- the exiled red worker, their trophy room of distinct body parts (with any duplicates being fed into an industrial meat processor and turned into pink slime) and their surprisingly civilised bedroom, containing unique and beautiful homemade perfumes. Perhaps best not to think too hard about where they came from, given that they were made by a cannibal serial killer who lives in a sewer. But they smell amazing nonetheless.
Also notable for being one of the few maps where north does not point up - it points to the right here, due to the layout of the previous week's sewer.